OpenGenesisLINKScene Runtime
Scene Runtime
Regional runtime for terrain, entities, chat, events and movement.
Updated 2026-09-17
Regional simulation
Each region has a dedicated runtime and tick loop. Scene data can continue independently from Core and is persisted.
2.0.0-dev functionality
- 256×256 heightfield terrain
- scene entities and avatar presence
- object create/update/delete
- local chat and event stream
- terrain/object persistence
- AVATAR_MOVE and boundary detection
Next runtime layers
Seamless crossing, attachments, complete avatar state and script runtime follow in later milestones.