OpenGenesisLINKOPEN WORLDS. TOGETHER.
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OpenGenesisLINK

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OpenGenesisLINKFeature overview

Feature overview

Overview of the published 2.0.0-dev state and upcoming platform goals.

Updated 2026-09-17
OpenGenesisLINK features

Server feature areas

AreaPublished stateStatus
FoundationC++23, Core/World, Region Runtime, Recovery, CI✅ Implemented
Identity & SecurityAccounts, Sessions, Scene Tickets, Capabilities✅ / 🚧
Scene & WorldTerrain, Objects, Presence, Movement, Handoff✅ / 🧪
Assets & InventoryContent Store, Inventory, permission masks✅
Social / Groups / LandFriends, IM, Groups, Parcels, Estates, Notifications✅
Moderation / AuditBans and audit events✅ / 🚧
Native FederationOGL-FED📋
Hypergrid BridgeOpenSimulator compatibility layer📋
Scriptingfuture script runtime and LSL compatibility📋
Physicsown kernel, gravity, terrain ground contact✅ / 🚧
Server platform functional coverage: approximately 80%+ in active development. This is not a statement of production readiness.

Separate projects

The OpenGenesisLINK Viewer and OpenGenesisLINK Atlas are separate projects and are not counted toward server completion.

Detailed status

See the feature matrix for subsystem-level status.

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